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1. Creatures !!! - in Player Features and Ideas Discussion [original thread]
I've always found it interesting that the next big patch is called Shiva, as Shivans was the name for the uber high tech evil alien race that suddenly appreared out of nowhere in the best Space Sim of all time, Freespace
- by Ari Kristinn - at 2004.05.01 13:49:00
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2. Markte Exlcution - in Player Features and Ideas Discussion [original thread]
Edited by: Ari Kristinn on 15/03/2004 14:13:36 What i would like to see in game was the ability to set buy/sell orders that the "setter" could exclude certain characters or even corps from. Like if some guy would shoot you down and you we're ...
- by Ari Kristinn - at 2004.03.15 14:12:00
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3. Calling for new ship class: Dreadnaught - in Player Features and Ideas Discussion [original thread]
Edited by: Ari Kristinn on 07/03/2004 21:34:13 Uhm you guys seem to know alot about titans, could you possibly show me a link to where ccp has confirmed these things ? edit: sorry didnt notice your second paragraph, but anyway i do not beal...
- by Ari Kristinn - at 2004.03.07 21:25:00
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4. Mothership classes? - in Player Features and Ideas Discussion [original thread]
Yeah, i know what your thinking. The dev's do too, they just call 'em Titans ;)
- by Ari Kristinn - at 2004.03.06 22:54:00
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5. Skills with drawbacks - in Player Features and Ideas Discussion [original thread]
Interesting Idea, but it would have to be kept to some unique skills and not the basic ones like you suggest with Caldari Frigate for instance. Besides, if im trained at piloting one race's frigates it shouldnt make me worse at piloting other frig...
- by Ari Kristinn - at 2004.03.06 08:52:00
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6. Assets - in Player Features and Ideas Discussion [original thread]
How about a search function here, i've only been playing for 25 days and i already got enough stuff to make me go through every single station on the list looking for a single item like a skill i bought some time ago. Would be great, just to be a...
- by Ari Kristinn - at 2004.02.17 18:51:00
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7. "Safe" Systems - in Player Features and Ideas Discussion [original thread]
I got an idea for this idea lab, MOVE the fkin spawns for missions from the gates and to somewhere fkin else, i was playing with my noob char in a safe noob system and got **** ****** by ******* two 35k pirates and three 15k demolishers or w/e the...
- by Ari Kristinn - at 2004.02.04 22:52:00
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